CACFellowship-17-02-02

Chronus Art Center (CAC) is pleased to announce that the third Research/Creation Fellowship (USD$10,000) has been awarded to Andrej Boleslavsky for his project proposal “ZhuoMiCang.” The selection was made from a competitive pool of international applications. The jury consists of CAC advisory board members Casey Reas, Chris Chafe,  and Fito Segrera, CAC’s Head of Research and Creation.

 

 < Jury Statement >

Chronus Art Center's fellowship program is conceived to support and advance research based artistic practice, in particular, assisting artists who employ scientific methodologies and technological developments in experiments leading to the conception and production of artworks. The selection was based on the strength of the proposed project and evidence of the candidate’s past accomplishments that demonstrate the potential to advance technical and artistic investigation in relation to CAC's research/creation lines of inquiry.

Andrej Boleslavsky’s project investigates new ludic forms of mixed reality media. By combining an ancient form of game with cutting edge technologies, the project explores different ways perception is distorted and desynchronized when a subject is immersed in a dynamic that merges the physical with the digital; all in one space. The audience is submitted to an experience which seamlessly dissolves the line between the existent and the non-existent within our field of perception.

In addition to the strong conceptual quality and artistic potential that ZhuoMiCang demonstrates, the project also catalyzes the development of an opensource research platform for mixed reality and interactive audiovisual content generation, as well as the integration of this with realtime motion capture systems.

 

 < About the Work > 

ZhuoMiCang / Andrej Boleslavsky

ZhuoMiCang, Andrej Boleslavsky

ZhuoMiCang is an experimental mixed reality game for multiple players. The project playfully explores disparity of perception within the real space and a digital space. It is inspired by an old game known to many ancient cultures where a blindfolded player is trying to find its opponents. When successful, the roles switch.

 

ZhuoMiCang, Andrej Boleslavsky

The player is blindfolded by the VRheadset displaying an abstract representaion of the surrounding would mixed with identical visual objects that are simulated or recorded. The goal of the player inside the VR is to identify which of the abstract objects actually belongs to a real person. The goal of the players outside of VR is to stay unnoticed for as long as possible.

 

ZhuoMiCang, Andrej Boleslavsky

The project investigates in depth the relationship of the real space and virtual space. What do they have in common? How are they connected and where do they disconnect? How does digital technology enhance or suppress our senses? The player in VR could be overloaded by stimuli at one point of the game, in another he or she can gain night vision, when the light in the real space gets turned off, the players outside of VR find himself in darkness unable to see, while the player in VR may not even notice the difference as the motion capture technology works outside of human visible spectrum with its own light sources.

 

 < Artist's Bio >

Andrej Boleslavsky

Andrej Boleslavský is an independent artist purposing technology in the fields of new media art, interactive design, physical computing and 3D printing. His work also maintains a strong fascination with the entanglement of nature and technology. He has developed many interactive installations and lectured on open source software, programming platforms VVVV and Arduino. He lately exhibited at Editions of Light Vol.II in Prague, Poolloop festival in Zürich, Signal festival in Prague, Designblok’14 in Prague, 3D print show in New York and WRO festival in Wroclaw. In addition to his work he is actively involved in technological solutions for other Czech and foreign artists, for instance in installation for Expo Milano 2015.

 

 < About the Jury >

Casey Reas

Reas' software, prints, and installations have been featured in numerous solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. He is a professor at UCLA's Department of Design Media Arts and he co-founded Processing, an open-source platform for programming within the context of the visual arts, with Ben Fry in 2001.

 

Chris Chafe

Chris Chafe is a composer, improvisor, and cellist, developing much of his music alongside computer-based research. He is Director of Stanford University's Center for Computer Research in Music and Acoustics (CCRMA). At IRCAM (Paris) and The Banff Centre (Alberta), he pursued methods for digital synthesis, music performance and real-time internet collaboration. CCRMA's SoundWIRE project involves live concertizing with musicians the world over. Online collaboration software including jacktrip and research into latency factors continue to evolve. An active performer either on the net or physically present, his music reaches audiences in dozens of countries and sometimes at novel venues. A simultaneous five-country concert was hosted at the United Nations in 2009. Chafe’s works are available from Centaur Records and various online media. Gallery and museum music installations are into their second decade with “musifications” resulting from collaborations with artists, scientists and MD’s. Recent work includes the Brain Stethoscope project, PolarTide for the 2013 Venice Biennale, Tomato Quintet for the translife: International Triennial of New Media Art 2011 at the National Art Musuem of China and Sun Shot played by the horns of large ships in the port of St. Johns, Newfoundland.

 

Fito Segrera

Fito Segrera is an artist, technologist and Head of Research/Creation at Chronus Art Center, Shanghai. He studied fine arts and audiovisual / Multimedia production at Jorge Tadeo Lozano University of Bogotá, Colombia and completed a MFA in Design and Technology with honors at Parsons, The New School, New York, while being a Fulbright Scholar from 2013 until 2015. His current research and creative practice appropriates elements from digital philosophy, artificial intelligence, monism and modern physics while using physical computing, software programming and information/telecommunication technologies to inquiry in fundamental ontological questions regarding the nature of reality and the physicality of the universe. His main exhibitions are: VARIATIONS Paris 2016, PLUNC Lisbon 2016, CAC Shanghai 2016/2015, West Bund Art Center Shanghai 2015, SIGGRAPH 2014 Canada, Collision 20 & 21 at Boston Ciberarts Gallery 2014, Huston International Performance Biennale 2014, SXSW Austin TX 2014, EYEBEAM New York 2013, Agora Collective Center Berlin 2013, Dorkbot NYC 2013, Harvestworks New York 2013, Salon Regional de Artistas del Caribe, Web 2.0 Espacios alternativos 2012, Ripping mix, burn, rip 2010, Bogotá Biennale 2009.

 

< About <CAC_LAB> >

<CAC_LAB> is a space dedicated to the inquiry of present-day matters regarding art, design, science, technology and their impact on global contemporary culture and society. Through artistic practice, technological tools and research methodology, we enable creative processes that result in works of art of high production and academic value. <CAC_LAB> is a space of flux which encourages artistic practice as a generator of new knowledge, a territory where art and science converge into a contemporary and experimental field of academic research; free from main stream cultural thought, technological stress and economical diversions.

More info at: http://lab.chronusartcenter.org

 

< Fellowship Support >

This Fellowship is a chance for international artists and researchers to engage and learn from the art, technological and entrepreneurial communities of Shanghai. The selected Fellow will be offered a total amount of USD$10,000 for a 3 month deep-immersion period; including artist fees, living expenses, materials and exhibition production. In addition our lab facilities and tools are available for the fellow's needs; these include but are not limited to: Laser-cutter, bandsaw, sander-belt, press drills, all sorts of hand tools, a variety of electronic components, arduinos, raspberryPis, an oculus rift DK2 headset, Surface Mount Infrared soldering, soldering irons and other prototyping tools.

For international Fellows, CAC is happy to provide necessary paperwork and advice to help expedite the process of securing his/her visa, travel and accommodation in Shanghai whereas all the expenses will be covered within the amount of the fellowship.

During the 3-month program, CAC will work closely with the selected Fellow to see his/her project realized and offer program support in developing work for performances, events, seminars, exhibitions, or other public and educational programming during the term of the Fellowship. CAC will also facilitate joint presentations alongside community partners, host conversations with the artists and display works in progress; revealing the creative process as it happens.

 

Media Contact: Info@chronusartcenter.org

threerooms0314-02

 

 

A Nomination Exhibition of Three Rooms

International Touring Exhibition of Young Media Artists

Opening reception: 17.03.2017

On view: 18.03.2017-12.05.2017 (Closed on Mondays and Tuesdays)

Venue: Chronus Art Center

Address:BLDG.18, NO.50 Moganshan Road, Shanghai, China

Chronus Art Center is pleased to present A Nomination Exhibition of Three Rooms

International Touring Exhibition of Young Media Artists.

 

Three Rooms aims to support younger generations of artists working in new media through exhibition-making, residencies, and other related projects or events. Based upon the new media art ecologies of China, Germany and Korea, Three Rooms promotes young artists’ experimentation and practice to gradually construct a systematic global archive for new media artists. Furthermore, in providing relevant research and a series of educational programs surrounding media art, the project is devoted to building a two-way communication mechanism between professionals and the public, in hopes of forging an organic and interconnected international community.

Nominated respectively by GENG Jianyi, LU Mingjun, SUN Dongdong and WANG Xin, this exhibition showcases works by ten young media artists, including DENG Yuejun, LU Yang, MIAO Ying, SHEN Xin, WANG Yuyang, WangNewOne, aaajiao, YANG Jian, ZHANG Lehua and ZHANG Wei. The works in the exhibition range from kinetic sculpture to performance based installation, video to net art, providing a glimpse of China’s present-day media art landscape. The exhibition is also accompanied by diverse forms of public programs to further respond as well as contribute to current discussions about contemporary media technologies and the new potentials of artmaking.

Three Rooms is an initiative co-organized by Chronus Art Center (China), ZKM | Center for Art and Media (Karlsruhe, Germany) and Nam June Paik Art Center(Korea).

 

 

<About the nominees>

Deng Yuejun

Born in 1986, Guangdong, China. He obtained his bachelor's degree from New Media Department at China Academy of Art, and his master's degree from School of Intermedia Art at China Academy of Art. His work covers a range of media including installation, Chinese ink painting animation and sound installation. DENG now lives and works in Hangzhou, China.http://yuedream.net

ZHANG Lehua

Born in 1985, Shanghai, China, currently lives and works in Shanghai, China and Spain. He graduated from the New Media Art Department of the China Academy of Art in 2008. ZHANG's work combines painting, video, and performance. He is adept at sensitively and deftly seizing on certain rudimentary glimpses of the overlooked in everyday life. This may give his work the impression of being casual and perfunctory, to the point where this even gives off a false impression of being flippant and frivolous. In fact these impressions are all ‘intended’ by the artist, and constitute part of the logic underlying his work.

ZHANG Wei

Animation artist, graduated from China Academy of Art in 2008. Since then he began to work on experimental animation while making use of various media and materials such as painting, photography and photo collage in combination with moving images. His current practice is focused on research and production of stop-motion animation and theatrical performance.

MIAO Ying

Born in Shanghai, currently lives and works in New York and Shanghai. She holds an MFA in Electronic Integrated Arts from the School of Art and Design at Alfred University and a BFA in New Media Arts from China Academy of Fine Arts. Her work highlights the attempts to discuss and explore existentially, the possibilities of the internet, the Chinese Internet (Great Fire Wall), along with the new modes of politics, aesthetics and contemporary consciousness created during the representation of reality through technology.http://www.thedeadpixelofmyeye.com

SHEN Xin

Born in 1990, Chengdu, lives and works in London. SHEN Xin’s practice engages with moving image and event. In her works the aspect of time, the time of making and watching, constructs opportunities to render present the unrepresentable, the indigestible and the irrelevant. These subjects are looked at through examining the techniques and effects of circulations in socio-political power structures. For SHEN, to dismantle the structures that dominate is to commit to the complexity of generating reflexiveness in the works, of how emotions, judgments and ethics circulate through individual and collective subjects.http://www.shenxin.info

aaajiao

aaajiao is the online handle of Xu Wenkai, a Shanghai-based new media artist, avid blogger and free thinker. In his most recent projects, the artist has adopted a more extended scope of practices, borrowing elements from architecture, electronic music, performance arts, product design, even medicine, to portray the young generation harnessing the power of cyber technology and the ever-present social media.http://eventstructure.com

WANG Yuyang

Born in 1979, studied at the China Central Academy of Drama and the Central Academy of Fine Arts. He has been teaching at the School of Experiment Art at the Central Academy of Fine Arts since 2008 and lives and works in Beijing. WANG Yuyang creates works using emerging media but does not deliberately emphasize the novelty of technology. He is more interested in the artistry brought about by“outdated” technology,“destructive” aesthetics and material waste. His work has employed all possible media. He often uses humour, fiction and spectacles to explore and reflect upon the relationship between the human body, experience and cognition. At the same time he also investigates the relationship between artificial reality, media technology and historical perception.http://www.wangyuyang.net

YANG Jian

Works mostly with video and installation. He received a BA (2004) and MA (2007) from the Art College of Xiamen University. He currently lives and works in Beijing and Nanjing, China.http://nationalsilly.weebly.com

LU Yang

Born and based in Shanghai, graduated from the China Academy of Art in 2010. Using a variety of media: video, installation, animation, and digital painting, game, the artist unflinchingly explores existential issues about the nature of life and where it resides. Armed with an overlaying mix of strategies taken from science, religion, psychology, neuroscience, medicine, games, pop culture and music, among others.

WangNewOne

Born online since 2014.http://wangnewone.tumblr.com/

 

 

<About the nominators>

GENG Jianyi

Born in 1962, Zhengzhou, Henan Province. Graduated from the Oil Painting Department of the Zhejiang Academy of Fine Arts (now China Academy of Art), GENG works and lives in Hangzhou. As one of the founding members of China’s earliest conceptual art group, “Pond Society”and through his art practice, GENG Jianyi continues to push the boundaries and development of Chinese contemporary art. In 2012, Geng Jianyi received the “Award of Excellence” of the China Contemporary Art Award.

LU Mingjun

Obtained his PhD in History from Sichuan University (2011). LU is currently Associate Professor of Art History at College of Art, Sichuan University. LU’s research interests include history of modern and contemporary Chinese art, and art historiography in Europe and America since the 1960s. His recent books include Writing and Narrating of Vision: The Vision of History and Theory (2013); Visual Cognition and Art History: Michel Foucault, Hubery Damisch, Jonathan Crary (2014); and On Meta-Painting: An Art Institution and Cognition of Universality (2015). He is also the Robert H. N. Ho Family Foundation Greater China Research Grant 2015 Grantee.

SUN Dongdong

Born in 1977, Nanjing, China, SUN Dongdong is a curator, critic, and freelance writer. He graduated in 2001 from the Nanjing University of the Arts with a degree in Fine Arts. In 2005, he received his MFA in Art History from the Nanjing University of the Arts. Since 2001, he has been involved in criticism and curation of Chinese contemporary art. In 2009, he began working at LEAP magazine as a senior editor, covering scholarship and exhibition reviews. In 2014, he was invited as one of seven members of the Pinchuk Art Foundation’s Future Generation Art Prize selection committee. SUN Dongdong currently lives and works in Beijing.

WANG Xin

Curator and researcher based in New York. Graduate from Columbia University’s MA program majored in Art History. She has worked as a special exhibition researcher at the Metropolitan Museum of Art on projects such as Ink Art: Past as Present in Contemporary China (2013). She was the associate curator for Asian Contemporary Art Week 2014 and the inaugural edition of its signature program FILED MEETING. As an independent curator, she has co-organized the panel “Magiciens de la Terre and China: Looking Back 25 Years” with Asia Art Archive at Columbia University, curated the New York solo debut of artist Lu Yang (2014), and presented a critically acclaimed series of exhibition “THE BANK SHOW: Vive le Capital” and “THE BANK SHOW: Hito Steyerl” (2015) in Shanghai. Her writing has frequently appeared on exhibition catalogues (including the 2015 Venice Biennale) and publications such as Artforum, Kaleidoscope, Art in America, Flash Art, the Metropolitan Museum’s blog, Hyperallergic, and Leap. She is currently building a discursive archive of Asian futurisms in contemporary art practice at http://afuturism.tumblr.com, and a PhD candidate in modern and contemporary art at NYU’s Institute of Fine Arts.

Media Contact: Info@chronusartcenter.org