Voice of Sisyphus|Slice

On View: 2015.6.21-7.19

Opening Reception: 2015.6.20, 5-7pm

Artist Talk: 2015.6.20, 3-4:30 pm

Venue: Chronus Art Center

Chronus Art Center (CAC) is pleased to present Voice of Sisyphus|Slice, an exhibition by the Hungarian born American artist George Legrady.

Voice of Sisyphus|Slice is composed of two works - Voice of Sisyphus and Slice that both integrate algorithmic processes as a means to data visualization and sonification by which new forms of aesthetic representations and socio-cultural narrative experiences are created. While the translation of sampled data from an image to sound in Voice of Sisyphusproposes and questions the potentiality of an aesthetic equivalence from one medium to another through simulated synaesthetic modeling, the transitional movement from a state of legibility of the photograph to an abstract and photographically unrecognizable state in Slice investigates into our perceptual experience of an image and examines the ways through which culturally identifiable meaning is constructed and could be deconstructed.The repetitive and cycling feature of both works easily bring to mind the Greek myth of king Sisyphus’ dilemma who was compelled to ceaselessly roll an immense boulder up a hill, only to watch it roll back down repeatedly, whereas their experimental nature with fluctuating parameter values provides variations within the constraints of their settings to allow for aesthetic breadth and constant fluidity of perceptual and aesthetic experience within the epic-cycle.

Voice of Sisyphus 
2013 | George Legrady | Multimedia Installation
Image analysis – George Legrady
Audio and spatialization software development- Ryan McGee
Audio composition software development - Joshua Dickinson

Voice of Sisyphus is a multimedia projection with 4 channel spatialized sound installation in which a black and white image is sonified by a computer program which synthesizes image segments and produces sounds resulting in a continuously evolving composition.

Voice of Sisyphus is a time-based study of a single photograph, realized as a continuous performing audio-visual composition. It is presented as a multimedia installation with a large cinematic projection and 4 channel audio, spatializing sounds by speakers positioned in each of the four corners of the exhibition space. The sound composition is created out of the analysis of visual regions in the photograph through the sampling of pixel clusters as the software “reads” and translates areas of the image at 30 frames per second in four ways: 1) Stationary 2) Smooth scanning, 3) Rectangular divisions and 4) Regions of interest in the image such as faces, clusters of people, windows, glasses, lines, mirrors, plants, decorations, etc. within the image.

Voice of Sisyphus was exhibited at Edward Cella Gallery, Los Angeles (2011); Nature Morte Gallery, Berlin (2012); “Sights & Sound”, Beall Center for Art + Technology, UC Irvine (2013)

SLICE
2011| George Legrady | Custom software animation |3840 x 1080 pixels | Image dimensions variable
Visualization software - Yun Teng

Eight black and white and color tinted photographs of a formal social event are repeatedly sliced in half, until reduced to abstract visual slivers that are no longer photographically recognizable. Once arrived to that abstract state, the slices systematically re-assemble, doubling in size into a different image.

The sequence consists of eight images in total and each is color coded with one of four colors. This results in a situation where the viewer only perceives the color changes every second image. The transition between images of same color are hardly noticeable, whereas when the incoming different colors creates instant recognition for the viewer that ‘change is taking place.’ The software generates the visual animation in real-time cycling through the eight different images over the period of approximately 20 minutes.

This artwork is about the transition from one state to another - from a state of legibility when one recognizes photographic detail to a state of illegibility when the slices are so thin that the image is an abstraction, then followed with a return back to the perceptual identification of photographic detail.

The selected images for this work have a specific cultural identification reaching back to French Cinema of the 1960s such as the dramatically staged 1960’s film “L’Année dernière à Marienbad” by the new wave director Alain Resnais, and the French New Novel author Alain Robbe-Grillet. Another influence for this work are the writings of the Bulgarian/French linguist Tvestan Todorov who describes the transition from one state to another as the most basic form of narrative. There is also the OULIPO French writer Raymond Queneau whose “Exercise de styles” retells the same story multiple times but in different stylistic forms to explore how the process of retelling produces unexpected resonances in meaning.

About the Artist
George Legrady is Chair of the arts-engineering Media Arts & Technology PhD program at the University of California, Santa Barbara, director of the Experimental Visualization Lab, and professor of digital media in the College of Engineering and the College of Humanities and Fine Arts. He is an internationally published scholar and exhibiting media artist, a pioneer in the field of interactive digital media arts. His contribution to the field since the early 1990’s has been in creating digital media interactive installations based on a set of conceptual positions for intersecting cultural content with data processing. His current research engages with data visualization, robotic computational integrated photography, and digital visual ethnography. His computational based installations have been exhibited internationally in multiple venues from fine arts museums and galleries, alternative spaces, academic conferences, and public commissions. He has received awards from Creative Capital Foundation; the Daniel Langlois Foundation for the Arts, Science and Technology; the Canada Council; the National Endowment for the Arts, and the National Science Foundation.

Legrady’s work has been exhibited internationally in Hong Kong (2014); Sao Paolo, Brazil (2012); Vancouver Olympics (2010); Poznan, Poland (2010); Ahlers Foundation, Hannover, Germany (2008); Museum of Contemporary Art, Taipei (2007); the National Academy of Sciences, Washington DC (2007); Frankfurt Museum of Communication (2006); Telic Gallery, Los Angeles (2006), BlackBox 06 at ARCO, Madrid (2006), the Cornerhouse Gallery, Manchester (2005), Museum of Contemporary Art Kiasma, Helsinki, Finland (2004), Ars Electronica in Linz, Austria (2003), DEAF03, Rotterdam, Netherlands (2003), San Francisco Museum of Modern Art (2002), Centre Georges Pompidou (2001), with a retrospective exhibition at the National Gallery of Canada and the Canadian Museum of Contemporary Photography (1997).

He is represented in Los Angeles by the Edward Cella Gallery, and in Toronto by the Pari Nadimi Gallery. http://www.georgelegrady.com.

About the Series
Voice of Sisyphus | Slice is the third exhibition in a series of screen-based works organized by the Chronus Art Center. Conceived by ZHANG Ga, this exhibition series examines, through seven international artists’ projection works, each presented in a month-long solo exhibition, dynamically generated audiovisual systems that artists have custom-made, real-time transmitted images which demand protocols other than those readily available, idiosyncratic animation techniques for which given rules will be rewritten, and subject matters estranged from the populist safe haven. The artists presented in this series often exploit an algorithmic logic distinct from the predominant language that speaks the parlance of video art—software presets and editing routines for visual manipulation and content authoring—thereby disrupting and sabotaging the economy and the ideology of image production implicit in the very tools and means that produce narrative and construct meaning. In doing so, they have developed a new aesthetic sensibility beyond the received notion of video art as such, extending the rich tradition of media art seen in the pioneering experiments of Walter Ruttmann and Dziga Vertov of the 1920s; by the canonical works of Michael Snow, the Vasulkas and Nam June Paik, to name just a few, of the mid-century; to the digital contemporary, and opened new potentials for tending individuated perceptual spaces that can acculturate the spectacles of cosmic magnitude and the facticity of the everyday, imagined or otherwise.

Series Artists
Michael Joaquin Grey
Wolfgang Staehle
George Legrady
Marina Zurkow
Casey Reas
Jim Campbell
AL and AL

VEDIO:

 

The Grand Voyage is the second work of a series of parallel online projects under the theme of Folklore of the Cyber World organized by Chronus Art Center, the new media art partner institution of the Chinese Pavilion, la Biennale di Venezia 2015. Folklore of the Cyber World extends the Other Futureenvisioned by the Chinese Pavilion to cyberspace, revealing the vigor and brio of the younger generation of Chinese artists in their critical engagement with the pervasive media society and creative use of new technologies.

Artists GUO Xi and ZHANG Jianling usher us to a cyber trajectory of the epic journey that the two have undertaken in Grand Voyage, sailing on lands and oceans across the globe, reenacting fanciful parables in thousands of words, pictures, things and objects of the trivial and insignificant that aggregate into thick residues of sentiments and memory downloaded and parceled.

Journal from the Grand Voyage 

2015 | Guo Xi & Zhang Jianling | Text and Image

Duration: 2015.6.8-7.7

Enter Project

When Theo Angelopoulos was discussing a new script with Tonino Guerra, a present arrived from Giacomo Manzu?’s daughter: a sculpture of Ulysses’s head. Angelopoulos read from the letter that her father’s “last wish was to find a way of sculpting Ulysses’ gaze because he believed this gaze contained the whole human experience.” Isn’t it the same gaze from the wanderer in the fog who merged into the panorama of horizons and the shimmering of existential experience? From March to May 2015, tracing the sensory experience and mysterious disappearance of Bas Jan Ader and Arthur Cravan, the world cruise of The Grand Voyage has been a search for vanished gazes and solitary figures that once reached out to tangible infinity then disappeared in the ocean.

In the past 86 days cross-ocean journey, the artists bore witness to twelve prophecies and sent back to “continents of the Known” the evidence as visuality of testimonies. The twelve prophecies witnessed not only reflect potential routes to the theme but also serve as an index leading to infinite texts and endless interpretations. In Journal from the Grand Voyage shown at the Chronus Art Center, the artists start to tell stories of one thousand characters who are likened to a vine twining around prophecies accompanying them to witness the miraculous. In a series of future exhibitions, the project will unpack one thousand parcels and corresponding owners dwelling within. In the constellation of image-evidence-text, their memories will be brought to light.

The Grand Voyage is supported by Imagokinetics, a non-profit art institute in Hangzhou.

About the Artists 

Guo Xi
Guo Xi was born in Yan Cheng, Jiangsu Province in 1988. After graduation from Department of New Media Art of China Academy of Art in 2010, he joined a two-year program at the Rijksakademie in Netherlands as artist-in-residence. In 2015, he graduated from New York University with MA degree in Studio Art at.

What Xi is mainly concerned with is the ideologies with which people perceive and interpret their world-specifically, the toughest-to-crack nutshell grown out of the convergence of these ideologies. By means of a dramatized sense of humor, Xi attempts to soften, or even break open this nutshell a bit, such that a trace of absurdity and uneasiness can be introduced into his audience’ s daily life. He likens an artist’ s work to an act of “piercing”, making little pores on the hard husk of ideologies, through which people will be given a chance to glance at the Truth hidden within. In his view, the visual form is but a medium for the transmission of message, and that justifies his extensive use of a variety of artistic forms, such as installation, painting, performance, sculpture, text, et cetera, to try to convey his messages as faithfully as possible.

Zhang Jianling
Born in 1986, Zhang Jianling graduated from Wuhan University in 2008 and then studied in institute of Contemporary Art and Social Thoughts of School of Inter-media Art, China Academy of Art. After graduation with MA degree in 2013, she now lives in Shanghai. Previous art programs she participated in include: Tales from the Taiping Era, co- curator, Red Brick Art Museum, Beijing (2014); One Meter Theater, executive curator, Imagokinetics, Hangzhou (2013); Limited Knowledge, executive curator, City University of Hong Kong, HK (2013); Greenbox: Remapping – the Space of Media Reality, co-curator, Media City Research Center, Hangzhou (2013); The Surprise of Existence - A Moment of Youth Image, executive curator, Lianzhou Foto (2012); Limited Knowledge, executive curator, China Academy of Art, Hangzhou (2012).

“Folklore of the Cyber World” Series Artists and Exhibition Durations:

SHEN Xin: Rhythms of Work - Means Something to You

2015.5.8-6.7

GUO XI & ZHANG Jianling:  The Grand Voyage

2015.6.8-7.7

MIAO Ying:  Holding A Kitchen Knife to Cut the Internet Cable

2015.7.8-8.7

WANG Yuyang: Lettering

2015.8.8-9.13

YE Funa: Nail to Go

2015.9.14-10.16

LIN Ke:  Lens from E-world

2015.10.17-11.22

 

Chronus Art Center (CAC) is pleased to present Fernsehturm, an exhibition by the German artist Wolfgang Staehle.

Fernsehturm features two cinematic components that resonate in the form of live transmission of the images of and continuously captured from inside the Berlin TV Tower. Originally built as an East Block Icon and electronic panopticon for spying on both East and West Berlin, the Fernsehturm exists in a distinct cultural and technological realm and, whether by design or by coincidence, refers beyond itself not only to the TV tower of signs, but to the historical, economic and military projection of power. A mechanical, digitized exercise in endless recording, the Fernsehturm displays raw technological capability, simply a view, a camera position, and the image being constituted live over the Internet. This continuous view of the Berlin TV tower enabled by the distribution system of the network critically place the entire system of the recording, transmission and reception of electronic images under an implicit and open scrutiny, offers a symbolic mode of human eternity, a verification through surveillance of the presence of the tower with its monumental banality stripped of ostentatious attempts at any interesting or spectacular visual experience commonly assumed from the evocation of the technological scale.

With a particular synergy between the technological and social connections mediated by the Internet, Staehle’s work is to be subsumed by the world rather than to dominate the world, and sees a positive correlation between the object and the subject through the phenomenological approach of being-in-the-world1.

Fernsehturm  
Digital Chronophotography (Live Transmission)

Wolfgang Staehle's work Fernsehturm is a reprise of a work first executed in 2001 as part of an exhibition at Postmasters gallery in New York City entitled 2001. Fernsehturm is a live transmission of the upper part of the iconic Berlin TV tower built in the 1960s by the authorities of the German Democratic Republic. In its new iteration at the Chronus Art Center, the live image of the Berlin TV tower is taken from the opposite angle and in higher resolution. It will be accompanied by a video on the opposite wall showing a view of the city from the revolving restaurant platform. The works have been realized in collaboration with Jan Gerber and Asmus Jaap, Berlin.

The time lapse photographic sequences are presented here in real time – a rate so methodical that it denudes the image of its cinematographic aspect, while accentuating it pictorially. By allowing us to exact the machinations of the nature (and building), through figuratively arresting time, a perceptual shift is created that video does not pose, and thereby realigns our relationship with the real. Each contiguous moment pre-empts the prior, switching out the obsolete image for a perpetually updated "now"2.

Notes
(1) http://www.johnmenick.com/writing/wolfgang-staehle
http://post.thing.net/node/683
(2) Kelly Gordon, "Projecting Dreams," The Cinema Effect: Illusions, Reality, and the Moving Image, Hirshhorn Museum, exhibition publication, 2008.

About the Artist
Wolfgang Staehle was born in Stuttgart, Germany in 1950. He attended the Freie Kunstschule, in Stuttgart, and in 1976 he moved to New York to attend the School of Visual Arts, New York (BFA) where he studied with Joseph Kosuth (Conceptual Art), Marshall Blonsky (Semiotics), Robert Mangold (Painting), Jackie Winsor (Sculpture), Richard Van Buren (Sculpture), Storm De Hirsch (Experimental Film), Todd Watts (Photography), Ed Bowes (Video), Anina Nosei (Art History), and Jeanne Siegel (Art History).

After a successful career in various New York and European galleries in the 1980s, Staehle decided to work collectively, and in 1991 he founded The Thing, an innovative online forum for artists and cultural workers. The Thing began as a Bulletin Board System (BBS), a form of online community dialogue used before the advent of the World Wide Web. By the late 90s, The Thing grew into a diverse online community made up of dozens of members' Web sites, mailing lists, a successful Web hosting service, a community studio in Chelsea, and the first Web site devoted to Net Art, bbs.thing.net.

In 1996, Staehle began to produce an ongoing series of live online video streams. The first of these works was Empire 24/7, a continuous recording of the top one-third of the Empire State Building that is broadcast live over the Internet. Staehle has followed Empire 24/7 with online streams of other buildings, landscapes and cityscapes such as Berlin's Fernsehturm, the Comburg Monastery in Germany, lower Manhattan before and after 9/11, and a Yanomami village in the Brazilian Amazon. He continues to expand this series while serving as the Executive Director of The Thing.

Wolfgang Staehle is represented by Postmasters Gallery, New York.

About the Series
Fernsehturm is the second exhibition in a series of screen-based works organized by the Chronus Art Center. Conceived by ZHANG Ga, who has recently taken the helm of artistic direction at CAC, this exhibition series examines, through seven international artists’ projection works, each presented in a month-long solo exhibition, dynamically generated audiovisual systems that artists have custom-made, real-time transmitted images which demand protocols other than those readily available, idiosyncratic animation techniques for which given rules will be rewritten, and subject matters estranged from the populist safe haven. The artists presented in this series often exploit an algorithmic logic distinct from the predominant language that speaks the parlance of video art—software presets and editing routines for visual manipulation and content authoring—thereby disrupting and sabotaging the economy and the ideology of image production implicit in the very tools and means that produce narrative and construct meaning. In doing so, they have developed a new aesthetic sensibility beyond the received notion of video art as such, extending the rich tradition of media art seen in the pioneering experiments of Walter Ruttmann and Dziga Vertov of the 1920s; by the canonical works of Michael Snow, the Vasulkas and Nam June Paik, to name just a few, of the mid-century; to the digital contemporary, and opened new potentials for tending individuated perceptual spaces that can acculturate the spectacles of cosmic magnitude and the facticity of the everyday, imagined or otherwise.

Series Artists
Michael Joaquin Grey
Wolfgang Staehle
George Legrady
Casey Reas
Marina Zurkow
Jim Campbell
AL and AL

 

 

Chronus Art Center (CAC) is pleased to present SHEN Xin’s project Rhythms of Work – Means Something to You.

Enter Real Time Live Streaming (16:00-18:00 daily)

Enter Video Documentation (16:00-18:00 daily)

 

Rhythms of Work - Means Something to You is the inaugural work of a series of parallel online projects under the theme of Folklore of the Cyber World organized by Chronus Art Center, the new media art partner institution of the Chinese Pavilion, la Biennale di Venezia 2015. Folklore of the Cyber World extends the Other Future envisioned by the Chinese Pavilion to cyberspace, revealing the vigor and brio of the younger generation of Chinese artists in their critical engagement with the pervasive media society and creative use of new technologies.

In SHEN Xin’s Rhythms of Work - Means Some thing to You, the interior of the Chinese Pavilion is teleported to CAC’s Shanghai space as a defective holographic avatar performs a dramaturgy juxtaposing the real and unreal, unfurling a ghostly story of work, labor, body, wealth, class, and death.

Rhythms of Work - Means Something to You

2015|SHEN Xin| Installation, Live Streaming, Recorded Documentation

Sound – SHEN Xin with Oliver

Animation – HE Jiaying

Editing – SHEN Xin

Rhythms of Work – Means Something to You takes a multitude of forms on this occasion, connecting physical and virtual properties. It involves a 16-minute sound performance by a vocaloid figure, Oliver, who sings quotes gathered and scripted from 12 poems written by poets who had once taken a socialist position. The economic and visual ambitions of a holographic concert are stripped down here to a projection of a process of outlining Oliver’s body, a flattened holographic figure in the making, pre-animated and still. Live cameras, perceptual layers of images from the laboring of feedbacks, hardly recognizable words that are spoken in the concrete space and through headphones, as well as applications on an iPad, together they configure a scheme in which they seek to be their own surrogates of beings.

The words written by the once advocators of socialism are materialized in the falsity of sound and vision, in their fluctuated states, topologically exist in real sites of production of the arts, arts, arts — in Venice and Shanghai. Acoustically mumbled, the structure of this subtraction of senses (of words, images, and sound), takes a form of defective listening, looking and reading. Streaming the surplus of Otaku — the collective endeavor towards the immanent absence of the stage of the common — these flawed forms present the alternative values of Otaku’s aesthetic properties in their presumptuous flatness, fluidity and the synthesizers parallel to the lived forms of the life of socialism.

About the Artist

SHEN Xin (1990, Chengdu) lives and works in UK and CN. Having completed her MFA in Slade School of Fine Arts in 2014, SHEN was selected for the touring exhibitions of Bloomberg New Contemporaries at World Museum in Liverpool, ICA in London, and Newlyn Art Gallery in Cornwall. SHEN has recently received the CAC (Chronus Art Centre in Shanghai) Fellowship for Chinese Artist at Birmingham Institute of Art and Design and Centre for Chinese Visual Arts in Birmingham (2015). SHEN’s practice concerns the social position of the artist, and is foregrounded by moving image work. It also encompasses elements of virtual realities and figures, public proposal, communication interfaces such as emoji (ideograms), self-publication, online database, tourist attraction and organized events.

“Folklore of the Cyber World” Series Artists:

SHEN Xin

GUO XI & ZHANG Jianling

MIAO Ying

WANG Yuyang

YE Funa

LIN Ke

 

Chronus Art Center is pleased to present My Lagerstatte, an exhibition by the American artist Michael Joaquin Grey.

My Lagerstatte is composed of three intimately related cinematic works that resonate together to create a stunning audiovisual epic of a voyage to the heart of the solar system for a post-mortem conservation of cultural relics immortalized in media objects and technical inventions of the past several hundred years. These objects characterize the immense creativity, as well as the inherent obsolescence and transience, of the technologically empowered material culture of the modern world. The works unfold the mythology-inspired pedagogical continuum of observing (pre-museum), collecting (museum) and preserving (post-museum), a triad that the artist has developed as a witness and for the longevity of civilization beyond the limits of history and the finitude of the human species, toward a futurity that extends into cosmic time.

The large wall projection “The Sanctuary Orrery” is an eschatological work, a personal and collective model of the solar system that has continued to evolve from Grey’s original cosmological visualization engine “So What Moon Calendar” from 2005. A generative 3D environment, “The Sanctuary Orrery”is a computational cinema in which the sound is generated from the artist’s spatial libretto to create the sun, moon, earth and the rest of the solar system. The animation was inspired by the approaching end of the Mayan calendar cycle and is a journey to the end or the beginning of a new phase of civilization, traveling to the center of the sun and then back through the planets to the edge of the asteroid belt. These planets and celestial bodies are animated by the sounds, songs and speeches of a collective past. Audio relics from the late-twentieth century guide us through the galaxy and into a realm of social and historical consciousness.

On the other side of the virtual solar system journey, presented here on two 65 inches HD displays, revolves the “Umwelt Belt.” “Umwelt Belt” (German: environment) is the first post-museum collection launched in the “The Sanctuary Orrery” located just beyond the planet Mars. The live installation features a collection of objects that orbit in a mobius strip pattern; a history stream from our cultural record.

Umwelt Belt” develops a sanctuary, a new space to observe and contemplate the development and collective mythology of media from the birth of the printing press to the present. By re-situating the“media object” into a 3D virtual extraterrestrial environment, a new critical distance and medium for re-reading our history and material culture may be generated.

Over 100 objects from the history of media make up this orbiting constellation including the Gutenberg press, a microscope, telescope, camera, microphone, light bulb, Ford Model T car, radio, television, atomic bomb, Sputnik satellite, Wright plane, military drone, Hubble telescope, electron microscope, iPhone, Xerox 914 copier, transistor, lunar module, Mars rover, Apple Power Book, computer, floppy disk, flash drive, and an electric guitar. This collection of objects captures the culture’s consciousness in a post-museum cosmos.

Primordial Soup: The Second Accumulation” is a live computational work. It is a lagerstatte of perpetual media content layered over time to create a percolating tar field constantly churning and accumulating. It is with this conceptual purity and formal laconism that we venture into the numerous permutations of its emergence.

Spatial Libretto for the Solar System,” 2012, is a graphic representation of the sounds that generate the objects of the artist’s virtual model of the solar system, the “Sanctuary Orrery.” The music and texts within this computational cinema work create the sun, planets and objects of a subjective media culture cosmology.

About the Artist:

For the past thirty years, Michael Joaquin Grey (b. 1961, Los Angeles, California lives in San Francisco and New York City) has been investigating the development of life, language and form in complex and natural systems; how animate and inanimate systems originate, grow and decay. Grey’s cosmology seeks to capture and collect critical moments in natural phenomena and culture. Grey reminds us of the importance, so often lost in contemporary society, of primary observation for learning. Grey’s practice exists as a form of social sculpture that enables us to explore the origins of our development from the bottom up and the implications for how we create our pedagogy.

Grey’s work has been exhibited and collected internationally including: the Museum of Modern Art, New York; the Museum of Contemporary Art Los Angeles; the Whitney Museum of American Art, New York; The New Museum of Contemporary Art, New York; Serpentine Gallery, London; Museum of Contemporary Art, Chicago; P.S. 1 Contemporary Art Center, New York; Walker Art Center; Kunstverein Hannover; DOX Center for Contemporary Art, Prague; Sundance Film Festival; Berkeley Art Museum, California; National Art Museum of China, Beijing; the New Art Trust: TATE Modern, and the San Francisco Modern.

Grey’s work has been the subject of solo gallery exhibitions including Lisson Gallery, London; Barbara Gladstone Gallery, New York; Regen Projects, Los Angeles and solo museum exhibitions at New York, P.S. 1/MoMA curated by Klaus Biesenbach and the Gemaldegalerie, Berlin, Staatliche Museen (National Museum) curated by Stepan Weppelmann.

About the Series:

My Lagerstatte is the inaugural exhibition in a series of screen-based works organized by the Chronus Art Center. Conceived by ZHANG Ga, who has recently taken the helm of artistic direction at CAC, this exhibition series examines, through seven international artists’ projection works, each presented in a month-long solo exhibition, dynamically generated audiovisual systems that artists have custom-made, real-time transmitted images which demand protocols other than those readily available, idiosyncratic animation techniques for which given rules will be rewritten, and subject matters estranged from the populist safe haven. The artists presented in this series often exploit an algorithmic logic distinct from the predominant language that speaks the parlance of video art—software presets and editing routines for visual manipulation and content authoring—thereby disrupting and sabotaging the economy and the ideology of image production implicit in the very tools and means that produce narrative and construct meaning. In doing so, they have developed a new aesthetic sensibility beyond the received notion of video art as such , extending the rich tradition of media art seen in the pioneering experiments of Walter Ruttmann and Dziga Vertov of the 1920s; by the canonical works of Michael Snow, the Vasulkas and Nam June Paik, to name just a few, of the mid-century; to the digital contemporary, and opened new potentials for tending individuated perceptual spaces that can acculturate the spectacles of cosmic magnitude and the facticity of the everyday, imagined or otherwise.

Series Artists:

Michael Joaquin Grey

Wolfgang Staehle

George Legrady

Casey Reas

Marina Zurkow

Jim Campbell

AL and AL

Media Scenography
A workshop on immersive 360° media environments
Tobias Gremmler introduces principles of creating media for immersive environments and let the workshop participants explore the creative potential of immersive media installations. The relationship between a user and an immersive environment is comparable to a person observing their natural environment. The primary cognitive and perceptual process is equal to exploring visual information as if it were in real space. The spatial perception of visual information in virtual space invokes a cognitive model that benefits from natural orientation and observation behaviours. However, the content of an immersive environment is not restricted to mimicking real environments. The dynamic non-linear qualities of digital media offer a broader range of possible scenarios. Distribution and ordering principles of content in virtual space are no longer restricted to the physical limitations of real space. Geometry, perspective and motion shifting towards an abstract space, its architecture and dynamic evokes out of imagination. Creating media scenography means becoming an architect, director, choreographer, light designer all at the same time, by creating and manipulating virtual scenarios.

The workshop in 4 modules:
- Sound and Space: Sound visualisation, graphical music sequencers
- Immersive World: 3D scans and photos in 360°
- Aesthetics of Motion: Human motion visualisation
- Interaction: Interaction design for media spaces

During each module, participants are to create individual studies/artworks. Each day after regular lectures and tutorials, participants can optimize their studies/artworks.
During the last two days of the workshop, students develop new concepts and implement complex artwork, based on what they have learned in the modules before.
A selection of the best works from the first modules studies and the artworks created during the last two days will be shown in the exhibition.

Tobias Gremmler (Bio):
Tobias Gremmler is Visiting Associate Professor at the School of Creative Media, City University of Hong Kong and Visiting Professor at the Shanghai Theatre Academy. He started his career as media artist and designer in the early 90s. His work has been shown at Ars Electronica, Transmediale, and theatres like Volksbühne Berlin and Cultural Centre Hong Kong. He blends media art and design with traditional art forms like theatre, music and sculpture. As Designer, he developed digital design solutions for companies such as Apple, Adidas, BMW, Samsung, Swarovski and Sony. Book publications: 'Grids for the Dynamic Image' 2003, 'cyberBionic' 2008, 'Creative Education and Dynamic Media' 2014.
Homepage: www.syncon-d.com
Teaching and Research: www.syncon-d.com/hk

Special Thanks to:
Jeffrey Shaw, Hu Jieming, Christoph Bode, Yan Zhai,  Mario Sun, Zhang Yifan

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Art Works:

20141224124520_0625

1.口口
Shi Zhihui , Wang Zhipeng

20141224124545_6718
2.Trace
LCL(Karson Chen, Simo Liao, Fu Dongting)

20141224124605_2656
3.Mesh
Liang Yongjun

20141224124636_5000
4.Project_O
OSC(Shi Zheng, Neng Huo)

20141224124654_0781
5.OXOX
Wang Zi’an

20141224124714_3906
6.Mr.Lines
Zhang Yu

20141224124734_5312
7.Evolution
Wang Zhi’ang