Language: English (with Chinese translation) / Chinese
How:Event on Zoom
Game design has become a creative approach and an experimental tool adopted by artists and developers to interrogate and subvert complex financial and political systems. From characterisation to world view construction, from token accumulation to buying and selling in-game items, games not only present social and political infrastructures but also simulate the performance of financial investments. Internet games add a social interactions layer on top of this foundation. Players create a social network in the game, but is the interaction a genuine friendship or merely resources?Can the click itself become a form of production, exchanging accumulated numbers for emotions, data, traffic and even money itself? How can we simulate the destruction of the capitalist system in a quantitative world? And how can such a simulation affect reality?
The participating artist of We=Link: Sideways Jonas Lund will talk about his views on quantification, optimisation and automated decision-making and their potential influence on internet culture that underpin the series of Internet games developed by himself. Starting with her work Clickmine, artist Sarah Friend will dig into the meaning of the term "Statistical Fetishism" to describe the inherent function of the need to create quantity, and explore how blockchain and finance can be employed as a game engine. In the presentation by game theorist LI Dengfeng, he will explore how games can be seamlessly integrated into life based on his study on the interface design, and with a quantitative mechanism of games how life is gamified.
About the Guests
Sarah Friend is an artist and software engineer, specializing in blockchain and the p2p web. She is an alumni of Recurse Centre, New York, and an organiser of Our Networks, a conference on all aspects of the distributed web in Toronto.
LI Dianfeng, graduated from China University of Political Science and Law with a Master's degree in Philosophy and holds a PhD candidate at the School of Arts, Peking University. He has worked as a journalist for Southern People Weekly, a course developer for 706, and a lecturer for the course "Games and Life". He is fond of movies, video games and sports.
Jonas Lund (1984, Sweden) creates paintings, sculpture, photography, websites and performances that critically reflect on contemporary networked systems and power structures of control. His artistic practice involves creating systems and setting up parameters that oftentimes require engagement from the viewer. This results in performative artworks where tasks are executed according to algorithms or a set of rules. Through his works, Lund investigates the latest issues generated by the increasing digitalisation of contemporary society like authorship, participation and distribution of agency. At the same time, he questions the mechanisms of the art world; he challenges the production process, authoritative power and art market practices.
The global Covid-19 pandemic sudden attack seems to have pressed the pause button on the whole world, halting or slowing down a lot of the procedures and networks we are accustomed to and reliant on. In response, this sudden change needs to push us to rethink the current social-economic architecture of many industries and sectors, including the art world and beyond.
Even though some of us have gotten used to the new normal, living in the digital nomad lifestyle, there’s no better time than now to focus on the most fundamental prospect underlying the application of blockchain and the technology in general — and start BUILDING — from building a sustainable ecosystem that allows creative individuals and groups to work in a decentralized, self-autonomous and revenue-creating model, to simply help people during this time to build projects around digital mindfulness, self-care, and more.
In partnership with ETHPlanet, Chainlink, Kaiyuanshe, and CSDN, we are hosting a hackathon "Building the Next Digital World" to encourage a reciprocal world in the next digital generation, envisioned with the power of blockchain technology. This hackathon will be the ultimate platform for hackers, builders, artists, designers, and anyone else from all backgrounds who want to build, create, and move forward, together. If you’re new to the community, don’t worry — we will provide help from both technical experts and pioneers in the creative area to help you to start off your project on the right foot.
Concept conceived by Chronus Art Center & ETHPlanet.
The best projects and teams will stand a chance to win up to $20,000+. Also, builders will have exclusive interview and featured articles with the media.
Themes and Ideas
Here are some ideas and themes to help you find inspirations. And we’d love to see projects that are built on multiple ideas.💸 DeFi🌐 Oracle🎨 Art🔮 Speculative Design🎮 Gaming⛓ Ethereum Scaling🔐 Security & Privacy🤖Smart Contract IoT🗳️ DAOs🎶 Music🔧 Tools for Remote Work⚗️ Open Topic — Everything else, you tell us!
9/11: Registration opens9/30: Project submission opens - more details are coming soon!10/15: Submission closes10/16-10/17: Finalists announced10/20-22: Demo Day + Winners announced10/25: Winners online presentation
Established in 2013, Chronus Art Center (CAC) is China’s first nonprofit art organization dedicated to the presentation, research / creation, and scholarship of media art. CAC with its exhibitions, residency-oriented fellowships, lectures, and workshop programs and through its archiving and publishing initiatives, creates a multifaceted and vibrant platform for the discourse, production, and dissemination of media art in a global context. CAC is positioned to advance artistic innovation and cultural awareness by critically engaging with media technologies that are transforming and reshaping contemporary experiences.
Chainlink is an open-source blockchain abstraction layer for building and running decentralized oracle networks that give smart contracts on any blockchain access to secure and reliable data inputs and outputs. It provides oracles to leading DeFi apps like Synthetix, Aave, and Kyber Network; numerous blockchains such as Ethereum, Polkadot, and Tezos; as well as large enterprises including Google, Oracle, and SWIFT.
An open-source alliance of enterprises, communities, and individuals in China that support open source, aiming to promote the open-source in China.
The “Chinese Software Developer Network” or “China Software Developer Network” (CSDN) is one of the largest networks of software developers in China. CSDN provides web forums, blog hosting, IT news, and other services. CSDN has about 10 million registered users and is the largest developer community in China.
ETHPlanet is where you can connect with all the developers, dapp founders, digital artists, investors, and other innovators in the field from around the Ethereum world. We are building a community of builders across the Asia-Pacific with the aim of encouraging Ethereum technology’s development, awareness, and usage.
Guests：ZHANG Ga, YE Funa, LI Weiyi, Tega Brain & Sam Lavigne, Soh Yeong RohModerated byDanielle SiembiedaDate：2020.04.07（Tuesday）Time：8:00 - 9:30 amLanguage：EnglishOrganizer：Leonardo / The International Society for the Arts, Sciences and Technology (Leonardo / ISAST)Co-organizers：Chronus Art Center (CAC), MANAPlease scan the QR code to join the live stream
Join Leonardo's Social Connecting with Coffee and Cocktails for an informal discussion around the online exhibition "We=Link Ten Easy Pieces" with special guest ZHANG Ga from the Chronus Art Center along with artists YE Funa, LI Weiyi, Tega Brain & Sam Lavigne and Soh Yeong Roh Director of Art Center Nabi. The panel will be moderated by Leonardo Managing Director Danielle Siembieda.
"Coffee and Cocktail" is a virtual connecting space held by Leonardo/ISAST. These twice-weekly online gatherings don’t have a theme, but this is an opportunity to connect with the greater Leonardo community. Join with a coffee or a cocktail / mocktail as appropriate to your time zone!
We=Link: Ten Easy Pieces features new commissions by the artists Tega Brain & Sam Lavigne, JODI, LI Weiyi, Slime Engine, XU Wenkai (aaajiao)and YE Funa in conjunction with works by Evan Roth, Helmut Smits, Yangachi and Raphaël Bastide. The exhibition was made possible through the generous support of Art Center Nabi (Seoul); Rhizome of the New Museum (New York); and the concerted efforts by 12 institutions around the world. The exhibition is available online starting on 30 March 2020.
Titled We=Link: Ten Easy Pieces, alluding to the American actor Jack Nicholson’s iconic movie Five Easy Pieces with a subtle twist on WeChat, the popular Chinese social media platform, the exhibition is being presented online in collaboration with a network of other hosting institutions. The works included in this exhibition are network native, exploring the potential of mobile technologies, particularly with a creative and critical appropriation of various social media platforms.
The title We=Link: Ten Easy Pieces denotes a community of solidarity as a network of empowerment. The reference to Five Easy Pieces prompts an evocation of an implicit existential anxiety, a sense of estrangement and soul finding: Ten Uneasy Pieces indeed. On the other hand, “We=Link" also elicits a silver lining — a streak of hope to carry on.
ZHANG Ga, Artistic Director, Chronus Art Center; Distinguished Professor, Director of Center for Art & Technology, Central Academy of Fine Arts.
YE Funa, born in Kunming, China in 1986. Funa Ye`s practice is mainly concerned with the relationship between the realities of every day life, the perceived connection between authority and many areas of social life such as different power structure, ethnic groups, and the fictional space of propaganda for the concept of ‘perfection’ in an ideological system, and utopian landscape. Therefore, the work is politically charged, subtly engaged in pastiche as a satirizing style of propaganda. The work of Funa is rich in reference, parody and irony of the uniformity cultures.
Tega Brain is an Australian born artist and environmental engineer whose work examines how technology shapes ecological relations. She has created wireless networks that respond to natural phenomena, systems for obfuscating fitness data and an online smell based dating service. Her work has been shown in the Vienna Biennale for Change, the Guangzhou Triennial and in venues like the Haus der Kulturen der Welt in Berlin and the New Museum, NYC, among others.
Sam Lavigne is an artist and programmer whose work deals with data, surveillance, criminal justice, natural language processing, and automation. His work often takes the form of online interventions that surface the frequently opaque political and economic conditions that shape computational technologies. He has exhibited work at Lincoln Center, SFMOMA, Pioneer Works, DIS, Ars Electronica, the New Museum, the Smithsonian American Art Museum, and his work has been covered widely in the press.
Soh Yeong Roh, Director of Art Center NabiArt Center Nabi is one of the premier media art centers in South Korea and a central institution in the international digital arts and culture scene, since its founding in 2000. Art Center Nabi aims to act as an intermediary that transforms the cultural desires into vital activities. Art Center Nabi’s mission centers around three main areas; being a ‘critique’ of contemporary technology; nurturing ‘creativity’, thus opening new possibilities of creative expressions; building 'community' where new ideas are shared and developed into new social movements. Art Center Nabi hopes to be a space, where artistic sensibilities combined with technological possibilities bring out the power of positive change in man as well as in society.
About Leonardo / ISAST
Leonardo/The International Society for the Arts, Sciences and Technology (Leonardo/ISAST) is a nonprofit organization that serves the global network of distinguished scholars, artists, scientists, researchers and thinkers through our programs, which focus on interdisciplinary work, creative output and innovation. From its beginnings, Leonardo has served as THE virtual community for networking, resource-sharing, disseminating best practices, supporting research and offering events in art/science/technology.
Established in 2013, Chronus Art Center (CAC) is China’s first nonprofit art organization dedicated to the presentation, research/creation and scholarship of media art. CAC with its exhibitions, residency oriented fellowships, lectures and workshop programs and through its archiving and publishing initiatives, creates a multifaceted and vibrant platform for the discourse, production and dissemination of media art in a global context. CAC is positioned to advance artistic innovation and cultural awareness by critically engaging with media technologies that are transforming and reshaping contemporary experiences.
MANA is a platform for Professional media and resource docking Committed to establishing an ecosystem of collaborative innovation of art, design and technology. MANA is committed to building a comprehensive global "community of artists, designers and science and technology cross-border cooperation." Promote exchanges and mutual encouragement among artists, designers and science and technology personnel worldwide, spread and promote outstanding works more widely, and increase the influence of Chinese original art, design and science and technology innovation At the same time, MANA also builds a bridge between creators and enterprises to promote mutual cooperation and help excellent companies better connect with outstanding creators.
"But there aren't wild dragons in Britain?" said Harry.
"Of course there are," said Ron. "Common Welsh Green and Hebridean Blacks. The Ministry of Magic has a job hushing them up, I can tell you. Our kind have to keep putting spells on Muggles who've spotted them, to make them forget."
-- J.K.Rowling, Harry Potter and the Philosopher's Stone, 1997
The Net Wanderer is a research project that explores the connection between the critical network gateways in China and the infrastructure running these gateways. Cheng uses computer network diagnostic tools that track specific geographic locations, to create a map of the proxies that form the giant wall blocking Chinese users to roam the internet freely. By mapping the giant wall and physically visiting some of those geolocations, Cheng seeks to reveal the entanglement of technology, culture and ideology behind China's internet infrastructure.
Courtesy the artist
About the Artist
GUO Cheng is an artist currently based in Shanghai. He graduated from MA Design Products at Royal College of Art (London, UK) and obtained his BE in Industrial Design at Tongji University (Shanghai, China). His practice mainly focuses on exploring the interrelation between mainstream / emerging technologies and individuals under the context of culture and social life. His work is exhibited at Machines Are Not Alone: A Machinic Trilogy (Chronus Art Center, Shanghai, 2018), The Ecstasy of Time (HE Xiangning Art Museum, Shenzhen, 2017), GAMERZ 11 (Aix-en-Provence, France, 2015), The Ballad of Generation Y (OCAT Shanghai, 2015), Imaginary Body Boundary (Digital Art Center, Taipei, 2015), STRP Biennial (Eindhoven, 2013), etc. He got the Special Jury Prize of Huayu Youth Award (Sanya, 2018), and he was the winner of BADaward (The Netherlands, 2017). His work An Apophanous Overfitting (a part of the collective project Tulip Pyramid - A Project of Copy and Identity) won Gijs Bakker Awards (The Netherlands, 2016).
Established in 2013, Chronus Art Center (CAC) is China’s first nonprofit art organization dedicated to the presentation, research / creation and scholarship of media art. CAC with its exhibitions, residency-oriented fellowships, lectures and workshop programs and through its archiving and publishing initiatives, creates a multifaceted and vibrant platform for the discourse, production and dissemination of media art in a global context. CAC is positioned to advance artistic innovation and cultural awareness by critically engaging with media technologies that are transforming and reshaping contemporary experiences.
Digital Earth is a residency fellowship program for artists and designers based in Africa or Asia, working across a variety of media and investigating our current technological reality. Offering an infrastructure of courses by leading scholars, residencies, and mentoring by internationally renowned artists and researchers, Digital Earth will showcase the outcomes of the fellowship during a roaming international exhibition.
Picture Sky is a large-scale image creation tool that organizes crowds to simultaneously take photographs of the sky with their mobile phones. The resulting images form vast composite images of the sky only possible through the distributed power of the crowd. Observers position themselves at points of a geographical grid and take pictures of the sky at the same time that a satellite captures an image looking down. The premise of the project is to construct an image equal and opposite to the one taken by the satellite, by collecting together all of the observers’ pictures. The crowd-sourced image is an artifact of the experience of looking at the sky simultaneously, of seeing it together. It's a collective action that directs our attention to the atmosphere.
In resonance with the Chronus Art Center (CAC) summer exhibition Machines Are Not Alone, artist Karolina Sobecka brings the project to Shanghai and invites 100-plus participants to join us!
In the process of Picture Sky
How to accomplish an art project in the collective — Instructions：
Step 1/ Take out your phone and go to http://picturesky.net
Type in your name. You will be credited as part of the project Picture Sky in the exhibition.
Step 3/ The shooting time is at 1:19 pm on July 8, exactly the same time when a satellite flying over Shanghai. Please make sure the picture is taken at the same moment. There is a countdown timer on the website for your notice.
Step 4/ Please mark your location on the map before shooting.
Open the camera on your phone.
Facing the North (you can use the compass on phone).
Take a picture of the sky. Try to keep away from any blockage so the whole image could be covered only by the sky.
Go back to the website and upload the picture.
For video instructions, please visit http://chronusartcenter.org/en/picture-sky-invites-you-to-join/
How To Sign Up？
Please scan the QR code below before 1:19 pm, July 8 to join the Picture Sky group on WeChat.
For your first message in the group, please share your name + occupation + location.
You are also welcomed to add CAC as friend on WeChat.
Search chronusartcenterorg and send a friend request. Please note "Picture Sky Sign Up".
If you have any question, please leave a comment below this article.
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<About the Artists>
Karolina Sobecka is an artist working at the intersection of art, science in technology. Her projects investigate what drives technological innovation, and shapes the philosophy that inscribes humans in nature. Karolina’s work has been shown internationally and has received numerous awards, including from Creative Capital, Rhizome, NYFA, Princess Grace Foundation, Eyebeam, Queens Museum, Vida Art and Artificial Life Awards and Japan Media Arts Festival. Karolina founded art and design studio Flightphase, has taught at Rhode Island School of Design, School of the Art Institute of Chicago, School of Visual Arts, University of Washington, and Scripps Institution of Oceanography. She is a doctoral researcher at the Institute for Aesthetic Practice and Theory, HGK FHNW Basel.
Christopher Baker is an artist whose work engages the rich collection of social, technological and ideological networks present in the urban landscape. Christopher’s work has been presented at festivals, galleries and museums in the US and internationally in venues including, Laboral (Gijon, Spain), Museum of Communication (Bern, Switzerland), Casino Luxembourg – Forumd’art Contemporain (Luxembourg), Centro di Cultura Contemporanea Strozzina (Florence, Italy), as well as venues in France, Finland, Hungary, Denmark, Australia, the UK and Canada. He is currently an Assistant Professor in the Art and Technology Studies department at the School of the Art Institute of Chicago.
< About Exhibition Machines Are Not Alone >
In this summer, Chronus Art Center will present the group exhibition Machines Are Not Alone. Exposing machines as systems, networks, milieus, natures of many orders and cultures of different kinds, this exhibition will investigate and discuss the symbiosis and reciprocity between natural and cultural machines.
The exhibition will begin as a prologue to the Device Art Triennale 2018. It will launch at Chronus Art Center in Shanghai in the summer of 2018, and then continue to the Zagreb Contemporary Art Museum in the winter, finally culminates at the Guangzhou Museum of Art as a component of 6th Guangzhou Triennale. Each traveling iteration will situate itself in the local milieu and create interconnections with its immediate surroundings and umwelt.